AI Insights · Timothy · October 2022
Top 5 Insects Games on Android in the US: Q3 2022 Performance
Discover the performance trends of the top 5 insects games on Android in the US during Q3 2022, highlighting revenue, downloads, and active users.
The third quarter of 2022 saw interesting trends for the top 5 insects games on the Android platform in the United States. Here, we break down the performance of each game in terms of weekly revenue, downloads, and active users.
Ant Legion: For The Swarm from 37GAMES experienced fluctuating weekly revenue, peaking at around $307K in early August and closing the quarter at approximately $300K. The game saw a steady decline in downloads, starting from 38.6K at the end of June and dropping to 16.2K by late September. Weekly active users also showed a downward trend, decreasing from 63.5K to 52.4K over the same period.
The Ants: Underground Kingdom, published by StarUnion, showed a varied revenue pattern, peaking at about $208K in mid-July and ending the quarter at $170K. Downloads fluctuated throughout the quarter, with a high of 25.7K in mid-July and a low of 15.6K in mid-August. Active users remained relatively stable, averaging around 73K to 75K, with a peak of 81.5K in mid-July.
Flutter: Starlight by Runaway Play had modest revenue figures, peaking at $7.3K in late June and experiencing a gradual decline to approximately $3.5K by the end of September. The game saw sporadic download activity, with notable spikes to 2.4K in late July and 1.4K in late August. Active users showed a downward trend from 9.5K to 5.9K over the quarter.
Bee Brilliant from Tactile Games maintained a consistent revenue stream, averaging around $3.3K per week, with minor fluctuations. However, download data was not available for this period, and active user metrics were also not provided.
Pocket Ants: Colony Simulator by Ariel-Games showed a declining revenue trend, starting at $3K in late June and dropping to $684 by the end of September. Downloads also decreased from 3.4K to 1.5K over the quarter. Active users saw a peak of 10.3K in late July but declined to 4.2K by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.